钢铁雄心4难度修改方法
时间:2016-06-08 08:34:15 来源:3DM 作者:kingdom35984 热度: 1071 次
《钢铁雄心4》中很多敌人的实力都非常强力,小编这里就来和分享下其难度和实力方面的一些修改资料,以供参考。
《钢铁雄心4》中很多敌人的实力都非常强力,小编这里就来和分享下其难度和实力方面的一些修改资料,以供参考。
游戏目录>common>static modifier,覆盖diff_easy_player就会修改”容易”难度
变量参考游戏文件,翻译有误请见谅
diff_easy_player = {
production_factory_max_efficiency_factor = 3 #最大生产效率
research_time_factor = -0.999 #研究时间减少
political_power_factor = 60 #政治实力加成
industrial_capacity_factory = 6 #增加工厂产量
line_change_production_efficiency_factor = 3 #流水线变更时保留生产效率
production_factory_efficiency_gain_factor = 90 #生产效率增长速度
industry_air_damage_factor = -0.99 #工厂空袭效应
global_building_slots_factor = 6 #貌似地区建筑满格
production_speed_buildings_factor = 90 #production speed 开头的是减少建筑时间
production_speed_arms_factory_factor = 90
production_speed_industrial_complex_factor = 90
production_speed_dockyard_factor = 90
production_speed_bunker_factor = 90
production_speed_coastal_bunker_factor = 90
production_speed_anti_air_building_factor = 90
production_speed_infrastructure_factor = 90
production_speed_synthetic_refinery_factor = 90
production_speed_air_base_factor = 90
production_speed_naval_base_factor = 90
production_speed_rocket_site_factor = 90
production_speed_radar_station_factor = 90
production_speed_nuclear_reactor_factor = 90
conversion_cost_civ_to_mil_factor= -0.9 #军民工厂互换成本减少
conversion_cost_mil_to_civ_factor = -0.9
consumer_goods_factor = -0.6 #减少消费品需求
local_resources_factor = 6 #增加资源采集
planning_speed = 8 #加快计划时间
org_loss_when_moving = -0.99 #部隊移动组织减少
land_reinforce_rate = 9 #陆军增援速度
max_dig_in = 30 #最大战壕加成
dig_in_speed_factor = 6 #挖掘战壕速度
max_planning = 6 #陆军行动最大计划度
supply_consumption_factor = -0.99 #部队补给需求
land_night_attack = 6 #陆军夜袭加成
conscription = 3 #征兵加成
army_bonus_air_superiority_factor = 8 #制空权任务加成
air_escort_efficiency = 8 #空军护航加成
air_cas_efficiency = 8 #俯冲轰炸效率加成
air_cas_present_factor = 8
air_strategic_bomber_defence_factor = 8 #战略轰炸机防御加成
air_superiority_detect_factor = 8 #制空权侦查加成
air_superiority_efficiency = 8 #制空权效率加成
air_ace_generation_chance_factor = 6 #空军皇牌机师产生几率
air_nav_efficiency = 8 #空军对舰攻击效率加成
air_interception_detect_factor = 8 #空军截击侦查加成
air_intercept_efficiency = 8 #空军截击效率加成
strategic_bomb_visibility = -0.99 #战略轰炸机可见度
air_interception_attack_factor = 8 #截击攻击加成
air_cas_ground_attack_factor = 8 #俯冲轰炸攻击加成
cas_ace_chance = 6 #俯冲轰炸机皇牌产生几率
bomber_ace_chance = 6 #轰炸机皇牌产生几率
air_strategic_bomber_night_penalty = -0.99 #战略轰炸机夜袭惩罚
sortie_efficiency = 8 #舰队突击效率
convoy_escort_efficiency = 8 #商船护航效率
encryption = 9 #加密
decryption = 9 #破译
transport_capacity = -0.1 #海军运输能力
naval_invasion_capacity = 90 #登陆能力
invasion_preparation = -0.1 #登陆准备时间
amphibious_invasion_defence = 9 #登陆作战防御
amphibious_invasion = 8 #登陆作战效率
experience_gain_factor = 8 #军队获取经验速度
combat_width_factor = -0.2 #战争宽度减少
recon_factor = 6 #陆军侦查能力
winter_attrition_factor = -0.99 #陆军冬天伤亡率
out_of_supply_factor = -0.99 #补给缺乏时的影响
naval_retreat_chance = 0.6 #海军撤退几率
naval_retreat_speed = 8 #海军撤退速度
ships_at_battle_start = 8
spotting_chance = 8 #海军瞄准几率
unity_factor = 3 #团结度
army_experience = 90 #陆军经验加成
air_experience = 90 #空军经验加成
navy_experience = 90 #海军经验加成
experience_gain_army = 8 #陆军经验获取速度加成
experience_gain_air = 8 #空军经验获取速度加成
experience_gain_navy = 8 #海军经验获取速度加成
training_time_factor = -0.999 #减少训练时间
training_time_army_factor = -0.999
justify_war_goal_time = -0.999 #减少产生战争目标时间
air_range = 9 #增加空军航程
naval_strike_attack = 8 #空军对舰攻击加成
army_defence_factor = 8 #陆军防御加成
army_attack_factor = 8 #陆军攻击加成
enemy_partisan_effect = -0.99 #敌军游击队效应
foreign_subversive_activites = -0.99 #外国颠覆行动效应
army_org_factor = 3 #陆军最大组织度加成
army_morale_factor = 8 #陆军士气加成
army_speed_factor = 9 #陆军移动速度加成
army_armor_speed_factor = 9 #装甲部队移动速度加成
army_armor_attack_factor = 8 #装甲部队攻击加成
army_armor_defence_factor = 8 #装甲部队防御加成
army_artillery_attack_factor = 8 #炮兵攻击加成
army_artillery_defence_factor = 8 #炮兵防御加成
army_infantry_attack_factor = 8 #步兵攻击加成
army_infantry_defence_factor = 8 #步兵防御加成
special_forces_attack_factor = 8 #特种部队攻击加成
special_forces_defence_factor = 8 #特种部队防御加成
cavalry_attack_factor = 8 #骑兵攻击加成
cavalry_defence_factor = 8 #骑兵防御加成
motorized_attack_factor = 8 #机械化步兵攻击加成
motorized_defence_factor = 8 #机械化步兵防御加成
attrition = -0.9 #伤亡率
air_accidents_factor = -0.9 #空难率
air_night_penalty = -0.9 #空军夜袭惩罚
air_weather_penalty = -0.9 #空军天气惩罚
naval_strike_attack_factor = 8 #对舰攻击攻击加成
naval_strike_defence_factor = 8 #对舰攻击防御加成
naval_strike_targetting_factor = 8 #对舰攻击瞄准加成
naval_strike_agility_factor = 8 #对舰攻击灵活度加成
air_interception_attack_factor = 8 #截击攻击加成
air_interception_defence_factor = 8 #截击防御加成
air_interception_agility_factor = 8 #截击灵活度加成
air_air_superiority_attack_factor = 8 #制空攻击加成
air_air_superiority_defence_factor = 8 #制空防御加成
air_air_superiority_agility_factor = 8 #制空灵活度加成
air_close_air_support_attack_factor = 8 #俯冲轰炸攻击加成
air_close_air_support_defence_factor = 8 #俯冲轰炸攻防御加成
air_close_air_support_agility_factor = 8 #俯冲轰炸攻灵活度加成
air_strategic_bomber_attack_factor = 8 #战略轰炸攻击加成
air_strategic_bomber_defence_factor = 8 #战略轰炸防御加成
air_strategic_bomber_agility_factor = 8 #战略轰炸灵活度加成
air_strategic_bomber_bombing_factor = 8 #战略轰炸效果加成
air_paradrop_attack_factor = 8 #空投任务攻击加成
air_paradrop_defence_factor = 8 #空投任务防御加成
air_paradrop_agility_factor = 8 #空投任务灵活度加成
air_bombing_targetting = 8 #空袭瞄准几率
air_agility_factor = 8 #战机灵活度加成
air_range_factor = 9 #空军航程加成
air_attack_factor = 8 #空军攻击加成
air_maximum_speed_factor = 8 #空军最大速度加成
navy_carrier_air_attack_factor = 8 #舰载机攻击加成
navy_carrier_air_defence_factor = 8 #舰载机防御加成
navy_carrier_air_targetting_factor = 8 #舰载机瞄准加成
navy_carrier_air_agility_factor = 8 #舰载机灵活度加成
navy_capital_ship_attack_factor = 8 #母舰攻击加成
navy_capital_ship_defence_factor = 8 #母舰防御加成
navy_screen_attack_factor = 8 #小型舰队攻击加成
navy_screen_defence_factor = 8 #小型舰队防御加成
convoy_raiding_efficiency_factor = 8 #截击商船效率加成
naval_speed_factor = 9 #海军移动速度加成
navy_submarine_detection_factor = 8 #潜艇侦查加成
navy_anti_air_attack_factor = 8 #海军防空攻击
navy_max_range_factor = 8 #海军航程加成
navy_submarine_attack_factor = 8 #潜艇攻击加成
navy_submarine_defence_factor = 8 #潜艇防御加成
}
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