侠客风云传前传修改人物属性、物品教学
时间:2016-09-30 11:00:03 来源:游侠 作者:kuangyuanjie 热度: 260 次
《侠客风云传前传》中存档是没有加密的,我们可以用文档文件直接打开存档修改各种数据,下面解说一下修改方法。
《侠客风云传前传》中存档是没有加密的,我们可以用文档文件直接打开存档修改各种数据,下面解说一下修改方法。
请先参考:侠客风云传前传存档修改方法
我们以谷月轩举例,看下图,目前的
破剑45,破刀41,搜索:"DefSword":45,"DefBlade":41
会找到如下代码
{"DefSword":45,"DefBlade":41,"DefArrow":40,"DefFist":55,"DefGas":40,"DefRope":35,"DefWhip":31,"DefPike":35,
"DefSwordExp":6,"DefBladeExp":232,"DefArrowExp":54,"DefFistExp":438,"DefGasExp":276,
"DefRopeExp":0,"DefWhipExp":0,"DefPikeExp":0}
这一块就是一些基础信息了。
破剑=DefSword,破刀=DefBlade,破箭=DefArrow以此类推直到,破枪=DefPike
不需要管 诸如DefPikeExp的东西。直接修改对应数值就好
注意 此时 想修改人物其它属性的搜索:NpcType
然后你会看到如下一堆代码,我来逐一讲解。以下就是 谷月轩 的人物基础代码了
-----------------------------下面的这些都是人物相关代码--------------------------------------------------
{"NpcType":1,"NowPractice":100033,"strNowDoQuest":"","FinishQuestList":[],"iFinishTime":0,
"iNpcID":210001,"WeaponTypeList":[4],"iMaxHp":3000,"iMaxSp":1800,"iMoveStep":10,"iMoney":2000,
"iStr":75,"iInt":80,"iDex":70,"iCon":75,"iMaxStr":86,"iMaxInt":80,"iMaxDex":70,"iMaxCon":90,
"iCri":6,"iCounter":10,"iDodge":2,"iCombo":0,"iDefendCri":0,"iDefendCounter":0,"iDefendCombo":0,"iDefendDodge":0,
"_MartialArts":"UseSword":15,"UseBlade":11,"UseArrow":21,"UseFist":51,"UseGas":41,"UseRope":1,"UseWhip":1,"UsePike":1,
"UseSwordMax":500,"UseBladeMax":500,"UseArrowMax":500,"UseFistMax":500,"UseGasMax":500,"UseRopeMax":500,"UseWhipMax":500,"UsePikeMax":500},
"_MartialDef":{"DefSword":45,"DefBlade":41,"DefArrow":40,"DefFist":55,"DefGas":40,"DefRope":35,"DefWhip":31,"DefPike":35,
"DefSwordExp":6,"DefBladeExp":232,"DefArrowExp":54,"DefFistExp":438,"DefGasExp":276,"DefRopeExp":0,"DefWhipExp":0,"DefPikeExp":0},
"iEquipWeaponID":100109,"iEquipArrorID":100815,"iEquipNecklaceID":100920,
"Itemlist":[{"m_iItemID":110007,"m_iCount":1},{"m_iItemID":110008,"m_iCount":1}],
"RoutineList":[{"iLevel":4,"m_iAccumulationExp":4622,"bUse":true,"iSkillID":100010},
{"iLevel":3,"m_iAccumulationExp":6523,"bUse":true,"iSkillID":140087},{"iLevel":10,"m_iAccumulationExp":36000,"bUse":true,"iSkillID":140088}],
"NeigongList":[{"iLevel":10,"m_iAccumulationExp":30000,"bUse":true,"iSkillID":60003},
{"iLevel":1,"m_iAccumulationExp":0,"bUse":false,"iSkillID":60058}],
"TalentList":[301,334]},{"NpcType":1,
-----------------------------上面的的这些都是人物相关代码,最后红色的是另外一个人了不要管--------------------------------------------------
手把手分析讲解一些主要人物属性修改代码:
"NowPractice"
当前修炼武功,可以随意修改,具体武功代码看2L
"WeaponTypeList":[4]
为人物主要武功种类,4为拳掌,可修改为其它,但是不要动[]符号,刀剑腿法扇子等。最好不要动这个
"iMaxHp":3000,"iMaxSp":1800,"iMoveStep":10
为一出场时候的最大血,最大内力,移动力。此处我已经把移动力改为10了
移动力是多么的有必要修改啊! 泪流满面
"iStr":75,"iInt":80,"iDex":70,"iCon":75,"iMaxStr":86,"iMaxInt":80,"iMaxDex":70,"iMaxCon":90
为人物基础数值,可修改带MAX的,这样直接修改游戏最大值了
str=臂力,int=悟性,dex=身法,con=根骨
"iCri":6,"iCounter":10,"iDodge":2,"iCombo":0,"iDefendCri":0,
"iDefendCounter":0,"iDefendCombo":0,"iDefendDodge":0
为人物cri=暴击,Counter=反击,Dodge=闪避,
DefendCri=防御暴击,DefendCounter=防御反击,DefendDodge=命中,自己看喜好修改吧
话说,combo 笔者不知道是啥,应该不是连斩
"_MartialArts":{"UseSword":15,"UseBlade":11,"UseArrow":21,"UseFist":51,"UseGas":41,"UseRope":1,"UseWhip":1,"UsePike":1,
"UseSwordMax":500,"UseBladeMax":500,"UseArrowMax":500,"UseFistMax":500,"UseGasMax":500,"UseRopeMax":500,"UseWhipMax":500,"UsePikeMax":500}
人物基础数值,剑,刀,箭,拳掌,气,索,鞭,枪的数值和最大值。自行修改吧。
"iEquipWeaponID":100109,"iEquipArrorID":100815,"iEquipNecklaceID":100920,
当前武器,护甲,杂项的装备。可以自行修改。装备代码看4L
"RoutineList":
[{"iLevel":4,"m_iAccumulationExp":4622,"bUse":true,"iSkillID":100010},
这块是人物修习的武功。4是武功等级,4622是该当前的武功经验值,最后的100010是武功代码,这里是 水浒英雄掌
我们来添加一个武功 10级的野球拳:代码是这个
,{"iLevel":10,"m_iAccumulationExp":9999,"bUse":true,"iSkillID":100033}
请一定不要丢下第一个“,”号,这段代码需要添加到我举例子的"iSkillID":140088}后面
"NeigongList":[{"iLevel":10,"m_iAccumulationExp":30000,"bUse":true,"iSkillID":60003},
{"iLevel":1,"m_iAccumulationExp":0,"bUse":false,"iSkillID":60058}],"TalentList":[301,334]}
这一堆是人物当前内功
第一行的意思是,等级10,经验:30000,修行完成,逍遥鹏飞式
第二行我在修炼吸星大法。1级,0经验。内功心法看4楼
修改天赋:
TalentList":[301,334]
这里就是大师兄的天赋了
大家可以自己改从301-350都有不同的天赋,但是笔者目前没有具体研究这块
修改战斗难度,搜索
m_iBattleDifficulty,后面的数值从1-10.数值越大,难度越大!10级被虐的简直欲仙欲死
修改队友!
搜索 m_TeammateList
如果是初始存档会找到 "m_TeammateList":[210001,210002]
01是大师兄,02就是荆棘,然后大家可以自己添加人物代码进去,代码看4L
比如放个 师父进去代码就是这样的
"m_TeammateList":[210001,210002,100017]
效果如下图,你还可以给师父装备东西,调整功法。
但是请谨慎用此功能,会导致剧情错误等,不要随便修改队友!!!
备份存档,不要乱改,人物目前最多是9个!
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