吉田修平:Sony下半年将更注重家庭游戏
时间:2012-07-23 08:39:26 来源:未知 作者:小四 热度: 15 次
近日,索尼原社长吉田修平在接受国外媒体Game Informer的采访中谈到下半年的游戏发展准备,吉田表示,下半年本家的游戏可能会相对来说需要制作时间,而第三方的游戏阵容会弥补这个空白。
近日,索尼原社长吉田修平在接受国外媒体Game Informer的采访中谈到下半年的游戏发展准备,吉田表示,下半年本家的游戏可能会相对来说需要制作时间,而第三方的游戏阵容会弥补这个空白。
原文:
Sony has a couple of significant PlayStation 3 games releasing later this year. Sly Cooper: Thieves in Time is due out in mid-September, followed by PlayStation All-Stars Battle Royale one month later.
But some would say that Sony is missing out on a hardcore, “**-blockbuster” title for the rest of 2012.
This is something that Game Informer quizzed Sony Worldwide Studios president Shuhei Yoshida on in its latest issue.
When asked about the company’s lack of “**-blockbusters” for the rest of the year, Yoshida pointed to the fact that some highly-anticipated projects such as The Last of Us and God of War: Ascension require appropriate development time. He also mentioned how Sony intends “to go big on family-friendly titles” for the holiday and its overall lineup will be boosted by third-party releases.
Yoshida stated:
“We’d love to have multi-million sellers for the holiday. But each title needs time to develop, especially new IP like The Last of Us. God of War has always come out in March, so that’s a natural time to aim at. Our strategy for Christmas is to go big on family-friendly titles. This is a neglected genre for the PlayStation 3, but as it matures, I think it’s really important to have these games on the platform. I think we have a great lineup this holiday to complement third parties’ big core games.”
译文:
虽然Sony下半年会推出几款重要的PS3作品,包括9月中旬的《狡狐大冒险4》以及10月份的《索尼全明星大乱斗》
但仍然有人质疑Sony在2012年下半年缺乏核心大作
Game Informer在最近一次采访SCE全球工作室总裁吉田修平(Shuhei Yoshida)时便提到了这个问题
吉田修平指出,开发类似于《The last of us》以及《战神:登天之路》这样的大作需要一定的时间,他同时指出Sony在下半年的经营策略的着重点在家庭游戏上,而第三方厂商会弥补Sony平台上大作的缺失。
原话为:
“我们当然希望能在圣诞节假期推出一些百万销量的大作。但这种大作的研发需要时间,尤其是像《The last of us》这样的新作。而战神系列的固定发售时间都是每年的三月。
我们在今年圣诞假期的经营策略的着重点在家庭游戏上。这是PS3平台上一个被大家忽略的游戏类型,但等这个游戏类型发展成熟之后,他在PS3平台上的地位将显得格外重要。
我认为第三方厂商会弥补我们这个假期所缺乏的核心大作。”
原文:
Sony has a couple of significant PlayStation 3 games releasing later this year. Sly Cooper: Thieves in Time is due out in mid-September, followed by PlayStation All-Stars Battle Royale one month later.
But some would say that Sony is missing out on a hardcore, “**-blockbuster” title for the rest of 2012.
This is something that Game Informer quizzed Sony Worldwide Studios president Shuhei Yoshida on in its latest issue.
When asked about the company’s lack of “**-blockbusters” for the rest of the year, Yoshida pointed to the fact that some highly-anticipated projects such as The Last of Us and God of War: Ascension require appropriate development time. He also mentioned how Sony intends “to go big on family-friendly titles” for the holiday and its overall lineup will be boosted by third-party releases.
Yoshida stated:
“We’d love to have multi-million sellers for the holiday. But each title needs time to develop, especially new IP like The Last of Us. God of War has always come out in March, so that’s a natural time to aim at. Our strategy for Christmas is to go big on family-friendly titles. This is a neglected genre for the PlayStation 3, but as it matures, I think it’s really important to have these games on the platform. I think we have a great lineup this holiday to complement third parties’ big core games.”
译文:
虽然Sony下半年会推出几款重要的PS3作品,包括9月中旬的《狡狐大冒险4》以及10月份的《索尼全明星大乱斗》
但仍然有人质疑Sony在2012年下半年缺乏核心大作
Game Informer在最近一次采访SCE全球工作室总裁吉田修平(Shuhei Yoshida)时便提到了这个问题
吉田修平指出,开发类似于《The last of us》以及《战神:登天之路》这样的大作需要一定的时间,他同时指出Sony在下半年的经营策略的着重点在家庭游戏上,而第三方厂商会弥补Sony平台上大作的缺失。
原话为:
“我们当然希望能在圣诞节假期推出一些百万销量的大作。但这种大作的研发需要时间,尤其是像《The last of us》这样的新作。而战神系列的固定发售时间都是每年的三月。
我们在今年圣诞假期的经营策略的着重点在家庭游戏上。这是PS3平台上一个被大家忽略的游戏类型,但等这个游戏类型发展成熟之后,他在PS3平台上的地位将显得格外重要。
我认为第三方厂商会弥补我们这个假期所缺乏的核心大作。”
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