Nintendo EAD是全世界最厉害的游戏制造商
时间:2012-07-21 09:16:52 来源:未知 作者:小四 热度: 81 次
作为全球最负知名度的游戏硬件制造商之一,任天堂的软件游戏阵容也让其它公司汗颜。近日,IGN网站列出了Nintendo EAD制作的游戏阵容,看来任天堂才是全球最厉害的游戏制造商!
作为全球最负知名度的游戏硬件制造商之一,任天堂的软件游戏阵容也让其它公司汗颜。近日,IGN网站列出了Nintendo EAD制作的游戏阵容,看来任天堂才是全球最厉害的游戏制造商!
Nintendo EAD制作的知名游戏!
在过去几天,IGN排行出了前50名家用主机游戏制造商
而第一名就是撑起任天堂游戏支柱的Nntendo EAD
全名Nintendo Entertainment and Analysis Division-任天堂娱乐及分析部门
以下为IGN所写:
The term ‘legendary’ almost isn’t enough to describe Nintendo’s Entertainment and Analysis Division (EAD), an internal group of development teams based in Kyoto and Tokyo, Japan that have revolutionized gaming time and time again for more than three decades.With various groups led over the years by such visionaries as Shigeru Miyamoto, Gunpei Yokoi, Hideki Konno, Katsuya Eguchi, Eiji Aonuma, Genyo Takeda and Takashi Tezuka, Nintendo has not only created iconic series like Super Mario Bros., the Legend of Zelda and Metroid, but boldly redefined gaming with efforts like Super Mario 64, The Legend of Zelda: Ocarina of Time, Brain Age and Wii Sports. Its contributions have accomplished no less than saving the entire industry after it crashed in the early ‘80s, and continue to redefine how the world experiences games, even when it seems crazy to avoid commonplace trends.Nintendo has forever changed the way we interact with games, and every few years, it seems to do that all over again. That’s thanks to EAD. The only question confronting this crew isn’t if they’ll revolutionize the industry again – it’s when.
译文:
"传奇一词已经不足以形容任天堂EAD,而开发团队基地分别坐落于东京以及京都,在日本已经一次又一次彻底的改变游戏长达了30年,
而各家团队领队包含宫本茂、横井军平、绀野秀树、江口胜也、青沼英二、竹田玄洋及手冢卓志等制作人所提供的各个巧思,
带领任天堂不仅创造了各种经典系列如超级马里奥兄弟、塞尔达传说、银河战士系列,更大胆的定义了游戏方式,
如马里奥64、塞尔达传说:时之笛、脑筋锻炼、Wii Sport等作品,任天堂现在的贡献不亚于当时拯救80年代整个游戏产业,
并继续重新定义如何体验这个世界上的游戏,即便它有时会因标新立异而显得疯狂。任天堂已经永远的改变了我们与游戏
之间的互动方式,而再过几年似乎又要再一次改变,这全都多亏EAD。如果这个团队想再次引领游戏产业的大变革,事实上只是时间上的问题罢了。 "
Nintendo EAD制作的知名游戏!
在过去几天,IGN排行出了前50名家用主机游戏制造商
而第一名就是撑起任天堂游戏支柱的Nntendo EAD
全名Nintendo Entertainment and Analysis Division-任天堂娱乐及分析部门
以下为IGN所写:
The term ‘legendary’ almost isn’t enough to describe Nintendo’s Entertainment and Analysis Division (EAD), an internal group of development teams based in Kyoto and Tokyo, Japan that have revolutionized gaming time and time again for more than three decades.With various groups led over the years by such visionaries as Shigeru Miyamoto, Gunpei Yokoi, Hideki Konno, Katsuya Eguchi, Eiji Aonuma, Genyo Takeda and Takashi Tezuka, Nintendo has not only created iconic series like Super Mario Bros., the Legend of Zelda and Metroid, but boldly redefined gaming with efforts like Super Mario 64, The Legend of Zelda: Ocarina of Time, Brain Age and Wii Sports. Its contributions have accomplished no less than saving the entire industry after it crashed in the early ‘80s, and continue to redefine how the world experiences games, even when it seems crazy to avoid commonplace trends.Nintendo has forever changed the way we interact with games, and every few years, it seems to do that all over again. That’s thanks to EAD. The only question confronting this crew isn’t if they’ll revolutionize the industry again – it’s when.
译文:
"传奇一词已经不足以形容任天堂EAD,而开发团队基地分别坐落于东京以及京都,在日本已经一次又一次彻底的改变游戏长达了30年,
而各家团队领队包含宫本茂、横井军平、绀野秀树、江口胜也、青沼英二、竹田玄洋及手冢卓志等制作人所提供的各个巧思,
带领任天堂不仅创造了各种经典系列如超级马里奥兄弟、塞尔达传说、银河战士系列,更大胆的定义了游戏方式,
如马里奥64、塞尔达传说:时之笛、脑筋锻炼、Wii Sport等作品,任天堂现在的贡献不亚于当时拯救80年代整个游戏产业,
并继续重新定义如何体验这个世界上的游戏,即便它有时会因标新立异而显得疯狂。任天堂已经永远的改变了我们与游戏
之间的互动方式,而再过几年似乎又要再一次改变,这全都多亏EAD。如果这个团队想再次引领游戏产业的大变革,事实上只是时间上的问题罢了。 "
热门新闻
我要评论 查看全部评论 (0)>>