战争构架warframe正义特效分析
时间:2014-11-02 10:03:29 来源:k73电玩之家 作者:惑幻之铃 热度: 355 次
《战争构架warframe》最近有玩家得出了钢铁防线“正义”特效的解释,效果上还比较适合后期作战,下面一起来看看吧。
《战争构架warframe》最近有玩家得出了钢铁防线“正义”特效的解释,效果上还比较适合后期作战,下面一起来看看吧。
原文:
Additional notes:
-the 'justice' gauge does NOT resets after switching weapons, but you no longer receive exp for this gauge.
-the level of the skill used effects how much is contributed to the 'justice' gauge
-CORRECTION after doing further research, the justice gauge fills up based on how much exp the weapon gets.
-This may mean the effectiveness of this 'justice' gauge can be effected by whether or not you have affinity booster.
-Kills made by your skills do not effect the gauge
-Whether you have only 1 weapon or 3 does not appear to effect the amount of exp gained for the purpose of this gauge.
-The amount of exp needed to fill the gauge appears to be 2000 (I'm using affinity booster)
-exp gained from other players also effects this gauge
-The AoE damage is confirmed to be 1000
-there is a 5 second cooldown after each activation
重点:
正义:武器击杀大概2000经验的怪之后就会立刻出发一个1000伤害的aoe,并治疗自己25%的生命,该特效有5秒冷却
配合hek的+200%多重射击,我只能说非常值得,当然主要是因为单单+200%多重射击就肯定值得了,特效根本就是额外的了
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