恶灵附身流程攻略视频解说
时间:2014-10-08 15:25:10 来源:k73电玩之家 作者:小新 热度: 84 次
《恶灵附身》目前主机版已经偷跑的消息相信大家已经知道,部分玩家已经入手体验了,而以下分享的是游戏的流程视频攻略解说,另外,此款游戏还将会确定出多人联网的DLC,以下也将分享相关资料。
《恶灵附身》目前主机版已经偷跑的消息相信大家已经知道,部分玩家已经入手体验了,而以下分享的是游戏的流程视频攻略解说,另外,此款游戏还将会确定出多人联网的DLC,以下也将分享相关资料。
前两章视频攻略:
更新中、、、
《恶灵附身》确定会出个多人联网的DLC:
Labelled as a 'pure' survival horror game, The Evil Within is designed to strike a certain balance between horror and action elements. As a third-person game with an over-the-shoulder perspective and some shooting, it at first greatly resembles the Mikami-directed Resident Evil 4, though the imagery on display is intended to be much more gruesome and unnerving. The horror elements are also to be more psychological; for example, environments will shift and change to disorient players and throw them off their guard.
While the game features third-person shooter gameplay, ammo is said to be relatively scarce. The player may need to resort to traps like land mines, or melee weapons like knives and axes. Stealth can also be utilised at specific points, such as when Sebastian eludes a chainsaw-brandishing monster, who is a nod to the Dr. Salvador enemy from Resident Evil 4.
The Evil Within will be entirely single-player, though Mikami has hinted that Tango may experiment with asynchronous multiplayer, in the same vein as Dark Souls, via DLC
以下是机译,大家感兴趣的自己脑补:
标记为一个纯粹的“生存恐怖游戏,在邪恶的目的是打击恐怖片和动作元素之间的某种平衡。作为一个在肩上的视角和一些枪杀三分之一人游戏,首先大大类似于我的生化危机4,尽管在显示的图像是更可怕的和令人不安的。恐怖因素也需要更多的心理;例如,环境将发生变化的迷失方向感的球员,把他们从他们的警卫。
在游戏的第三人称射击游戏,可以说是相对稀缺的弹药。玩家可能需要诉诸陷阱像地雷,或近战武器,如刀、斧。隐身技术也可以被用来在特定的点,如当塞巴斯蒂安躲避着电锯挥舞着的怪物,他从生化危机4到萨尔瓦多博士的敌人点头。
在邪恶的将全部是单人游戏,虽然我已经暗示,探戈可能实验与异步多人游戏,在同样的黑暗的灵魂,通过DLC
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